Rosebud AI games

Your Rosebud game, as a real download

You made a game by describing it. Deskifier takes it the rest of the way: a signed Windows, macOS and Linux game with a settings menu and saves that survive, uploaded to Steam, Epic and itch.io from one dashboard.

Where a browser game stops

Rosebud gets you from an idea to a playable game remarkably fast, and on a paid plan it can even download your game as a Windows .exe. That’s a real step, and for a Windows-only itch.io release it may be all you need. What it leaves to you:

  • macOS and Linux: the download is Windows only.
  • Signing, so Windows doesn’t greet players with a SmartScreen warning.
  • Steam features like achievements and cloud saves.
  • Store uploads: steamcmd, butler and BuildPatchTool, run by hand.

Deskifier covers all of that, with no code of your own required. A few honest caveats before you start:

  • Your game’s files work best. Rosebud’s download (on paid plans) includes your project’s source: upload the web files and the game ships inside the build and plays offline. You can also point Deskifier at the game’s published URL, but then it needs a connection and depends on that page staying up.
  • Stores review games, not tools. Steam and Epic judge whether your game is finished and worth listing. Deskifier gets it there; it can’t make that call for them.
  • Check your rights. Rosebud’s terms only allow selling games made on a paid plan; free-plan games are for personal use. Make sure you can use every asset in the game too.

What your Rosebud game gets

A real desktop game
Its own window, icon and installer on Windows, macOS and Linux, running in the same Chromium you played it in.
A settings menu, done
Window mode, resolution scale, monitor and volume over your game, with nothing to build or prompt for.
Saves that survive
Progress kept in browser storage is backed up to a visible GameSaves folder and restored after a reinstall.
Steam when you’re ready
Achievements, stats and cloud saves through window.deskifier.steam: one line each, which you can write yourself or ask an AI to add.
Store uploads for you
Steam, Epic and itch.io from one Build & push button per platform. No command-line upload tools.
No security warnings
Mac builds are signed and notarised and Windows builds are signed, without certificates of your own for direct downloads.

Rosebud to Steam in three steps

  1. 1
    Bring your game
    Download your project from Rosebud and upload its web files, or paste the game’s published URL.
  2. 2
    Try a free dev build
    Install it on your own machine and play it as a desktop game. Turn on Steam with App ID 480 to test before Valve issues yours.
  3. 3
    Build & push
    Connect the stores you’re shipping to and push each platform from the Builds page.

Frequently asked questions

Not to get a desktop build: upload or link your game and build. Steam achievements and cloud saves need one line of JavaScript each, which you can add yourself or ask an AI assistant to write. Everything else, from the settings menu to save backup, needs no code.

If a Windows-only download is all you want, use it. Deskifier adds macOS and Linux, signed builds, Steam achievements and cloud saves, the settings menu and save backup, and uploads to Steam, Epic and itch.io from one dashboard.

Files whenever you can get them. The game then ships inside the build, starts faster and plays offline, which store players expect. A URL works for trying things out, but the desktop game then needs a connection and depends on that page staying online.

Yes. Deskifier doesn’t change your project. window.deskifier only exists in desktop builds, so guard Steam calls with optional chaining and the browser version keeps working as before.

Steam doesn’t care which tool made your game; it needs a native build that installs and launches, which Deskifier produces. You still pay Valve’s app fee, go through their review, and need the rights to everything in the game, so Rosebud’s terms allow selling games made on a paid plan.

Dev builds are free on all three desktops. You pay per store you ship to.

From a prompt to a Steam page.

Bring your Rosebud game and try a free dev build. No card required.