Build and test for free. Add each store as you launch there, with every feature included on every plan.
For testing & developing with Deskifier, no commitment, no card.
Get startedWrapping a web app instead? See web app pricing →All prices are in USD.
Yes. Dev builds are free, for Windows, macOS and Linux, with no card required. They are watermarked and locked to your account. You pay once you build for a place you want to ship.
Each place you ship is its own monthly add-on: direct downloads, Steam, Epic, itch.io and so on. Your total is the sum of the ones you pick. Every feature is included whichever you choose.
Yes. Stores charge their own fees (Steam's per-game fee, the Apple Developer Program and so on) and take their own revenue share; those are paid to the store, not to us. You publish under your own store accounts.
Any time. Add a store when you launch there and drop it when you stop. Changes apply to your next build, and billing follows what you ship.
Copies of your game built for that store stop working for players, and you can no longer make new builds for it. Add the store back and they work again.
All major credit and debit cards, processed through Stripe. Billing is monthly and you can cancel any time.