Export for the web, and Deskifier turns it into Windows, macOS and Linux builds with Steamworks, a settings menu and saves that survive, then uploads each release to Steam, Epic and itch.io.
Construct’s own desktop exports are good, and for plenty of games they’re enough. Here’s where Deskifier is different:
480 before yours is issued.Through Construct’s JavaScript scripting: a script block in an event can call window.deskifier.steam.activateAchievement and the other Steam methods. Outside a Steam build the calls resolve with success: false, so the same project still runs on the web.
If you move to Deskifier builds, yes: that plugin targets Construct’s own desktop exports. Deskifier’s Steam integration replaces it and works on all three desktops.
Yes, it runs the same export in Chromium. The difference is what’s around it: a real window, the settings menu, save backup and offline files.
Of course. Deskifier doesn’t change your project, so you can use it for the stores and platforms where it helps and Construct’s exports elsewhere.
Dev builds are free on all three desktops. You pay per store you ship to; see game pricing.
Upload your web export and try a free dev build. No card required.